Afterwards the gameplay settled into the pattern that we’d soon associate with EA’s FPS games: linear levels that played more like walking routes than proper missions, with the player dragged practically on rails from one action scene to the next. The first PlayStation 2 incarnation, Frontline, wasn’t bad, but the first big set-piece mission, the storming of the Normandy beaches, was by far the best. It was followed by an even better French-resistance themed sequel, Underground, and a superb PC version, Allied Assault. Like its contemporary, GoldenEye on the N64, it had a cool espionage theme, mission objectives that went beyond simply clearing levels and heading for the exit, and it also had an atmospheric World War II setting (again, this was unusual at the time). It was a solid and very playable first-person shooter, and such things were very rare on the PlayStation.
At the time, it was received very warmly for a few simple reasons.
”’Platforms:”’ PS2, Xbox, GameCube – PS2 version reviewed.Ī long time ago, there was a little game called Medal of Honor on the Sony PlayStation.